Blessing List

< Back

 

FAQ


Q. How do I get a blessing?
A. Everyone starts with one blessing (fire) but to gain more you either find them (given out on Blessing Days) or win a battle against a creature ranked higher than ordinary wolves.


Q. Can I give out blessings I have earn?
A. No. You keep them for yourself.  Only ranked creatures can give out their blessings.


Q. Do wolves ranked higher than normal get any blessings?
A. They get ten blessings of their chose (Common/Uncommon Only) and also can gift others with blessings (if they deserve them or beat them in a fight). These blessings are either uncommon or common.


Q. Can I fight with blessings?

A. Yes!  But in the beginning of a fight you may wish to state where the battle is taking place, for example at day or night, or near a river or forest along with the rules of the battle.  For example Water on its own is only useful near rivers, and Fire would be dangerous near a forest to both characters.

 

Q.   What happens if I have a one-use blessing and then use it?

A.  The blessing is then gone, you must post on the blessing register that you have used it, and it will be removed from your list.

 

Q.   If I have a blessing like Illusion and also have Illinion won't it count as using two blessings in battle?

A.   If you have both they immediately double up as one rather than two separates (so counting as one in battle)

 

Common

Name Description Uses Weaknesses Tiredness
Fire Can cause small fires.  It is better when teamed up with the blessing Breathe which can form Fire Breathe. Unlimited Any Water Based Blessing After four times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

Breath A useless blessing on its own, though with fire or water it can double up to be Fire Breath or Water Breath. Unlimited Alone this blessing is useless. Alone this blessing is useless.
Water Can control water for a brief period of time.   Only useful near water, anywhere else this blessing is useless! Unlimited Any Earth and Ice Based Blessings After four times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

Bad Breath Will prevent an opponent attacking for one move.  ONLY USE ONCE PER BATTLE! Unlimited None After one time of using this in a fight, the attacker will become slightly tired.
Earth Can help with digging.  Must be used on soft ground or it will not be of any help! Unlimited Any Fire Based Blessings After four times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

Flower Power Shoots flowers at the opponent.  Can only be used on grassy lands. Unlimited Any Fire Based Blessings After four times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

Fog Can cause a foggy mist to appear, making other blessing attacks useless for three moves.  ONLY USE ONCE PER BATTLE! Unlimited None After one time of using this in a fight, the attacker will become slightly tired.
Poison Barb A poison barb which can be put on your tail or claw to aid in battle.  May poison the opponent. Unlimited Any Ice Based Blessing N/A
Tiny Allows you to shrink in size, escaping one attack.  Then you will return to size. Unlimited Any Fire Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last four months, the attacked can use it four times without becoming tired.

Rain Allows you to control the rain for a brief period of time. Unlimited Any Earth and Ice Based Blessings

 

After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last three months, the attacked can use it four times without becoming tired.

Bubble Chair Allows you to make a bubble to sit in or attack the enemy with. Unlimited Any Electric Based Blessing or Barb like blessing (pops the bubble) After four times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

Gills Allow the creature to survive underwater for a short period of time. Unlimited Any Electric Based Blessing N/A
Swap You change places with your opponent in battle. Once per fight None Quite Tiring
Mitternacht Gives you heightened senses at night time.  On a cloudless sky at midnight using this blessing on yourself or another character can help defy the process of old age (doesn't work on mythicals).  However, it is not a cure for death, it just slows down the aging process.  Works best when used by someone else. Once per night None Can be quite tiring, best for a younger creature to use on an older creature.  May have little or no affect if an older creature uses it.
Bind Binds a clear snake-like wrap around an opponents legs. Unlimited Blessings such as fire can release it but will hurt you in the process. After twice of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

Acidity Releases a burst of acid that can melt through almost anything.  Ouch!  If dodged, the acid pool stays on the ground and so anyone who stumbles into it feels the affect.  Unlimited None After twice of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it eight times without becoming tired.

 



Uncommon

Name Description Uses Weaknesses Tiredness
Fire Breath For this blessing, you need Fire and Breath.  Then in battles you can combined them both to make this awesome blessing.   Fire flows out of the attackers mouth, scorching the other, yet not harming the attacker. Unlimited Any Water Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last three months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last eight months, the attacked can use it six times without becoming tired.

Water Breath For this blessing, you need Water and Breath.  Then in battles you can combined them both to make this awesome blessing.   Water flows out of the attackers mouth, soaking the other, yet not harming the attacker.  The soaked character will find it hard to move as quickly, as water will weigh them down.  It also makes it hard to fly, unless the opponent has more than six months experience. Unlimited Any Earth and Ice Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last three months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last eight months, the attacked can use it six times without becoming tired.

Ice Can turn small amounts of water into Ice.   Must be used near water.  This can freeze Water Breath attacks. Unlimited Any Fire and Rock Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last three months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last eight months, the attacked can use it six times without becoming tired.

Fly Can allow a creature to fly and have wings. Unlimited Any Electric Based Blessing Depends on the attacks made in air.
Lightning Lightning Storms, small electric attacks. Unlimited Any Rock Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last three months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last eight months, the attacked can use it six times without becoming tired.

Ice Beam Shoots a beam of ice at the opponent.   More powerful than Ice. Unlimited Any Fire and Rock Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last three months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last eight months, the attacked can use it six times without becoming tired.

Cloud Controls the cloud movement.  Unlimited N/A Just one use of this blessing tires the user.
Growth Makes you 2 ft bigger but wears off after two moves. Unlimited Any Rock Based Blessing Just two uses of this blessing tires the user.
Jelly Bean Attacks with jelly beans or can be used as a wholesome source of food. Unlimited The Mighty Misaco Blessing You never get tired with those wholesome jelly beans to eat!
Teleport Teleports the user a little way off. Unlimited Any Electric and Ice Based Blessing. Just two uses of this blessing tires the user.
Star Gives you the knowledge to look into the stars and predict things from them.  Unlimited N/A Just one use of this blessing tires the user.
Mer-Creature Allows your character to turn into a mer-creature (like a mermaid etc, but a mer-whatever species it is) Unlimited Any Electric and Ice Based Blessing. Just one use of this blessing tires the user.
Nightmare This blessing puts the opponent in a deep sleep for a couple of minutes.  However if made to bleed in this short space of time they wake up instantly.  This blessing also causes a sense of confusion once waking up, making attacks less likely to hit.  Therefore this blessing is best for those creatures who want to make a quick escape or take advance of poor reflex reactions of their opponent. Unlimited Morning Wake Just one use of this blessing tires the user a bit.
Morning Wake This blessing acts as a counter to the Nightmare blessing.  The character prevents sleep and actually feels more refreshed. One Use None N/A
Sweet Dreams This blessing can be used on other creatures but not on the actual blessing holder.  It allows another creature to slip into a restful sleep, recovering minor injuries.

Cannot be used in battle.

One Use None N/A
Me Makes a double of your character, lasts for a couple of weeks.  If the copy dies, the main character also dies.  If the main character dies, the copy also dies.  The copy cannot use any blessings.
 
One Use None N/A
Gift Giver This blessing acts as a curse to the character that owns it.  It slowly decays the body of the character so that every two months the character dies.  This blessing once attached to a character can never be removed, unless Trickster is used upon the character.

If the character this blessing is attached to gets eaten then Gift Giver infects the eater as well as the original character.

Attaches itself to character so cannot be used on others Trickster Depends on the time of the month, nearer the second month I'd say it was rather tiring, on the border of DEADLY tiring.
Dance with Demons This blessing summons illusionary demons.  If any of these demons touches another character they are 'cursed'.  Curses last a whole month.  This curse affects the characters state of mind and can cause them to go crazy or try and end their life.  If they do manage to live through the curse they are cured at the end of the month.  However, it might leave them with emotional damage but heightened senses. Ten Uses Üaæzzöú Very tiring, the character summoning this blessing can only keep the illusions present for a few minutes if that.
Trickster The one cure to Gift Giver. One Use None N/A


 


Impossible

Name Description Uses Weaknesses Tiredness
§îðñ The power to change form to anything imaginable. Unlimited Billððíìãå Just one use of this blessing tires the user almost to fainting.
Billððíìãå This blessing can destroy all blessings that an opponent has.

However, if the opponent also has Billððíìãå and uses it in defence, the two blessings destroy each other, therefore protection any other blessings the character has.

One Use Billððíìãå Just one use of this blessing tires the user almost to fainting.
Ioai Power to explode but stay alive. Two Uses Billððíìãå Just one use of this blessing tires the user almost to fainting.
Yiola Power to bless other creatures with blessings (Higher ranked creatures have this) Unlimited None Depending on the rarity of the blessing giving out.
Tillona Allows you to heal a broken bone.  One Use None Just one use of this blessing tires the user almost to fainting.
Sa¤çûijhd Kills the user and opponent.  The dead characters are unable to come back, even with Life blessing.  It prevents Life working. One Use None It kills the user, so pretty tiring I'd say.
ψiaieωije Extends a mythical's life by two years.  Can be used on spirited creatures once combined with a Life blessing. One Use JjieΐΐwЖnw∞ Tires out the mythical for a few days.
JjieΐΐwЖnw∞ Decreases a mythical's life by two years.  Although this blessing won't directly kill a mythical, if their death date is met once using this blessing they have a month before they pass away. One Use ψiaieωije Very Tiring
Illinion Allows illusions to be used without getting very tired. Unlimited None Not very, has to be used with an Illusion type blessing to work.
Nonoviparium Can only be possessed only by non-mythicals, which, when used on a mythical, renders them sterile.  One Use Only. One Use None Not very tiring.
Dead Head If used on a Duality Dragon one of their heads dies so it has to drag it around.  It cannot come back to life, even with use of the Life blessing.  If used on anything else it has no effect. One Use None Very Tiring.
The Singlis-Rhaniqin Blessing This blessing can only be possessed by the Singlis-Rhaniqin.   It gives it the ability to kill either a Dragon or a Gryphon every three months. One Use every 3 months None Not Very Tiring.
Phoenix Fire This blessing allows the character to escape death. When the character is near death, they use this blessing to burst into flame. Their entire body is consumed but once the fire burns down they continue to live.
This blessing can even counteract the effects of the Death blessing.  However it can only be used once.
One Use None The character will faint after use.
Ëÿëš-főŗ-Ÿŏů This blessing allows the user to gain control over another wolf, however this leaves their own body in a useless state.  They can leave control at any time.  However if their own body is attacked whilst in this state they are forced away from control. 
A character that has this blessing used on them can fight back.  The more blessings they have the more chance they will be able to break free. 
5 blessings or more will allow them momentary freedom for a few seconds. 
12 or more will allow a little more chance to break it.
A whole set (for example, all of the common blessings or all of the uncommon blessings etc) will increase the chance to break free much more quickly.
However if weak or injured, chances to break free are reduced substantially.  If they do break free they feel dozy and weak. 
If the opponent casts this blessing again on them the same day, they will have less chance to break free, regardless of blessing number.
The two characters MUST be touching to allow for this blessing to work in the first place.
Unlimited None Read Description
User of the blessing gets slightly tired once they have released hold on their opponent.
Ijáï-Mïrrïoïr-Ijáï Once used in a battle, a character copies the previous blessing move of their opponent to attack.  However any tiring effects do not occur. Three Uses None No Tiredness




Hard to Get

Name Description Uses Weaknesses Tiredness
Dragon Heart Gives you greater power in a battle. Unlimited §îðñ After one time of using this in a fight, the attacker will become slightly tired.
Death Can kill any creature, yet can only be used once. One Use Death Stop After using this, the attacker will faint, and the opponent will die.
Death Stop Blocks the Death blessing.  Can only be used once.  One Use None After using this, the attacker will nearly faint.
Life Restores life.  Only can be used once. One Use Death After using this, the user will faint.
Life Dissolve Removes any Life Blessings from a character.  Only can be used once. One Use None After using this, the user will faint.
Moon Crest   Allows you to morph into a were that is seven feet tall.   Only works on full moons. Unlimited -Only on a full moon None Slightly tiring
Rock Allows you to morph into a rock. Unlimited Dragon Heart After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last year, the attacked can use it ten times without becoming tired.

Egg Allows you to morph into an egg. Unlimited Dragon Heart After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last year, the attacked can use it ten times without becoming tired.

Wound Healer Heals minor scratches, poisonings etc. Unlimited None Very Tiring
Heal Heals deep scratches ONLY. Unlimited None VERY Tiring
Bond Creates a mental telepathic link between two creatures.  Can only be used by the blessing owner with the agreement of the second participant in the bond, as once formed, this bond can never be dissolved. One Use between two creatures None N/A
Feeder The creature with this blessing can feed another hurt creature using unknown powers to keep the character well fed.  CAN'T FEED ITSELF! Unlimited None VERY Tiring
Tigerlily Allows a creature to turn into a tiger for an hour, but if used more than twice in one day, the blessing will disappear. See Description None Very Tiring, needs almost all energy to work
Bush Fire Starts a powerful fire. Unlimited Any Water Based Blessings After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last year, the attacked can use it ten times without becoming tired.

The Mighty Misaco Blessing Turns you into a fat blue back dragon for one day.   Then, the blessing dissolves and you return to original form. One Use None N/A
Illusion Allows the user to create illusions of either themselves, or make the area seem dense with trees.  Confuses the opponent. Unlimited Üaæzzöú Very Tiring, needs almost all energy to work
Üaæzzöú Breaks any illusions Two Uses None Very Tiring, needs almost all energy to work
Contort Scrambles the thoughts of any given creature and causes them to obey the first command given for approximately 2 days.  One Use Only. One Use Contortionist Very Tiring, needs almost all energy to work
Contortionist Blocks the Contort blessing.  One Use Only. One Use None Quite Tiring
Arakave The ability to heal life threatening injuries. Two Uses None Tiring
Smells like Pickles Turns the user into a pickle, or can produce pickles to eat or throw. Unlimited None None
Spirit Flames Dissolves a spirit or a ghost.   They cannot come back after this.  One use only. One Use None Very Tiring, needs almost all energy to work
Who Likes Parmesean Make yourself smell like stinky cheese.  Other characters cannot stand the smell so must retreat. Unlimited None Slightly Tiring
Freedom This blessing allows a character to flee from a fight and be teleported to their pack or gang. Unlimited None Character will faint after using this blessing.
Falling Chair This blessing turns your character into a chair and well... falls OR it creates a chair which follows your character around the mountain. Unlimited None Not Tiring
Cheese Parts It changes one of the opponents body parts (i.e. nose, ear, paw, even a whole leg) into a block of cheese of the users choosing. It is also good in scaring an opponent who does not possess the blessing because of the drool the oozes from the users mouth. Be warned the change is permanent, though it is delicious.  The body part in question is liable to fall off if allowed to decay which is inevitable after two weeks.  However up until that point it is still functionable. Ten Uses Restore Quite Tiring
Restore This blessing restores a body part turned into cheese to a fully functional part again. Ten Uses None Quite Tiring
Vampire Heart This blessing dramatically changes a character for as long as they live.  If they die and are restored to life they become normal again.  This blessing can be used on another character or on your own.  It basically makes teeth grow longer and more pointy, the lust for blood becomes stronger and daylight can dramatically affect how well the character can function.  In some serious cases of direct sunlight, characters have burnt to death.  The character can be killed by sunlight, the death blessing or a stake.

If a character inflicted with Vampire Heart bites another, the other character gets inflicted too.  However, if the next inflicted character bites another, it will not pass on again.  The blessing must be originally be given by an admin or high ranked creature to be able to be passed on once.  The recipient of it being passed on cannot carry it on.
One Use Death, a Stake, any blessing which creates bright lights (such as SunSun!  It's Going To Rain!) Quite Tiring
Sunlight This blessing directs a beam of bright sunlight towards the opponent.  However it is hard to control and if the user doesn't cover their eyes they stand a chance of being blinded for a few days.  When used on an opponent it can stun them, blind them or burn off all their fur.  It also kills creatures under the influence of Vampire Heart.
This blessing does not work when there is no sunlight.  If used when overcast or at night there will be no effect.
Two Uses None Very Tiring
Invisibility The power to become invisible. Any objects on the character however, such as jewellery, will not be invisible.  This state lasts for an hour the first time used, then half an hour the second time used.  The third time is is used it only works for ten minutes.  Three Uses None More tiring the more it is used.
Oommonine This blessing blocks the use of any common blessings used against a character in battle.  However this particular blessing can itself only be used once per battle.  So after blocking one common blessing, it cannot block any more from the same fight. Unlimited None N/A
Mega Impact Stores up all the energy from blessings used against you that hit.  Although you still get injured from them, they combine to be an effective counterattack, summoning forth all that stored up energy when you release the full power of this blessing. Once per battle None Very Tiring


 

 

Wilderness Game Blessings

(ONLY available in the Wilderness Game)

 

Name Description Uses Weaknesses Tiredness
Night Eyes Allows you to see in dark conditions. Unlimited N/A N/A
Kid'mi Allows you to walk on water. Unlimited Any Electric Based Blessing. N/A
Laser Vision Lasers shoot out of the attackers eyes which can blind a foe for an entire battle. Unlimited Eye Shield N/A
Eye Shield Blocks Laser Vision. Unlimited N/A N/A
Soapity Makes the opponent slip over. Unlimited N/A N/A

 

 

 

Rank Only Blessings

(At a certain rank you can gain some of these rare blessings, see Rank page for more details upon when)

Although these blessings were strictly made for ranks, in certain circumstances creatures that have done great honour might earn them.

 

Name Description Uses Weaknesses Tiredness
Last Hope The power to make an opponent faint when on the bridge of defeat or death yourself.  It then gives the creature a small amount of energy to help it escape. Three Use Lenrhan N/A
Lenrhan Named after the wolf who never gave up hunting to kill those who first escaped him, this blessing destroys the Last Hope blessing and grants the user with a small amount of extra energy.  Three Use None N/A
The Ammie's Eyez Gives you purple eyes for a day.  One Use Wolfy's Eyes Aren't Purple N/A
Wolfy's Eyes Aren't Purple If used on a creature who has used The Ammie's Eyez blessing that day, it makes the creature blind for a week!   One Use None N/A
Ijanto Makes a creature have eyes on the back of its head for one day.  One Use Circles N/A
Circles Puts glasses on to the eyes on the back of a creatures head (if they have used the Ijanto blessing) One Use None N/A
Tadaroth Destroys any poisons in a character's body.  Three Uses None N/A
SunSun!  It's Going To Rain! Gives humans a radiant tan.  Changes a character's fur colour to whatever colour they want.  Can kill creatures under the influence of Vampire Heart. One Use None N/A
Blood Bond This blessing works in a similar way to Bond.  It enables two characters to connect (with permission of both involved).  Whenever one is injured the other character absorbs a large amount of the pain instead.  This can cause the character connected to die when their partner is in battle.  However this does not make one character infinite, as it does receive damage to a lesser extent. 

When one of the characters sharing a Blood Bond dies, the other also dies.

Blood Bond also acts in the same way as Bond, allowing thoughts and emotions to be shared.

One Use on two characters None N/A
Unocommonine This blessing blocks the use of any uncommon blessings used against a character in battle.  However this particular blessing can itself only be used once per battle.  So after blocking one uncommon blessing, it cannot block any more from the same fight. Unlimited None N/A

 

 

Special Christmas 2002 Blessings

(Only available Christmas 2002 special give-away days.  Were you lucky enough?)

Name Description Uses Weaknesses Tiredness
Tinsel A snazzy decoration, harmful when eaten. Unlimited Any Fire Based Blessing None
Crackle Starts a raging fire-storm, which only works in air.  It spins around three times hitting anything in its path, before evaporating itself. Unlimited Any Water Based Blessing After two times of using this in a fight, the attacker will become tired.

If a character uses this blessing often and has over the last five months, the attacked can use it four times without becoming tired.

If a character uses this blessing often and has over the last year, the attacked can use it ten times without becoming tired.

Crackers-Go-Pop Makes four Christmas Crackers in one go, which explode into flames at the opponents feet. Cannot be carried or thrown.  ONLY TO BE USED ONCE PER BATTLE! Once per battle Any Water Based Blessing Vaguely Tiring
Crackers-Go-Poop Fumigate your opponent to the death.  ONLY TO BE USED ONCE PER BATTLE! Once per battle Any Wind Based Blessing Vaguely Tiring
Christmas Tree Turns you into a festive Christmas Tree (watch out for those needles!) Unlimited None Vaguely Tiring

 

 

Special Christmas 2003 Blessings

(Only available Christmas 2003 special give-away days.  Were you lucky enough?)

Name Description Uses Weaknesses Tiredness
Peppermint Twist Allows the user to have the colours of a peppermint candycane. Unlimited None None
The Fake Peppermint Twist Oh this blessing is an odd one!   Once used on a character, instead of turning it into peppermint colours they die.   Oh well, you can't have it all. One Use None None
Turkey Turns the user into a turkey for the day. Unlimited None None
Starry Furation Changes the users fur colour to have many star patterns on. Unlimited None None
Feather Dust Wings Allows the user to be able to fly and flap up dust at their opponent.  One of the rarer Christmas 2003 Blessings. Unlimited None None
Candycane Creates candycanes of all sorts, can be used for attacking or eating. Unlimited None None
Fake Candycane's from Hell These candycanes aren't really candycanes!  On closer inspection they explode in to shards of ice that draw blood. Unlimited None None
Ice Javelin Only works with the Fly or Feather Dust Wings Blessing.  Whilst in the air the creature with this blessing can throw shards of deadly ice at the opponent.  If they hit on target they can kill. Unlimited None None

 

Special Christmas 2004 Blessings

(Only available Christmas 2004 special give-away days.  Were you lucky enough?)

Name Description Uses Weaknesses Tiredness
Christmas Bells A festive note to celebrate. It dims your opponents senses and makes them fall asleep. Nice. Unlimited None