|
Pack Rules
To take over a pack you must challenge the alpha. If you ask for a challenge and no new posts are made for at least fourteen days then you can take the pack as your own.
Only ONE pack per player, you cannot claim more than one under different characters.
Mythicals cannot own packs.
The person who claims a pack is the only one who is able to defend it in the situation of a fight.
If a pack Alpha is unable to get on for ten days due to real life issues or unable to get online, they can post in their pack saying so, and will not be challenged during that time.
A character that owns or is in a gang cannot own or be in a pack too.
Packs hunt, battle and train together and if one member is ill the others will take care of them. If you are not part of a pack you will live life as a lone which is hard. Once accepted by an alpha into a pack your character can gain one uncommon blessing of your choice. However, with this an alpha can also banish a creature from their pack lands, forcing them back to be a lone wolf again. Any inactive creatures in a pack will be thrown out. Please be active in your pack! If you only join a pack in order to get a free blessing it is likely you could have the blessing taken off you! If you stay active as a pack you are likely to win more valuable prizes...
Kuna Pack
Wind Gale Pack
Coral Flower Pack
Earth Pack
Water Pack
Ice PackFire Pack |